XML
  Home arrow XML arrow XSL Basics (part 2)
Dev Shed Forums 
Administration  
Apache  
BrainDump  
DHTML  
Flash  
Java  
JavaScript  
Multimedia  
MySQL  
Oracle  
Perl  
PHP  
Practices  
Python  
Reviews  
Security  
Style-Sheets  
Web Services  
XML  
Zend  
Zope  
Forums Sitemap 
IBM® developerWorks 
Dedicated Servers 
E-Commerce Hosting 
Linux Web Hosting 
Managed Hosting 
Small Business Hosting 
Download TestComplete 
VPS Hosting 
Weekly Newsletter

 
Developer Updates  
Free Website Content 
 RSS  Articles
 RSS  Forums
 RSS  All Feeds
Write For Us Get Paid 
Request Media Kit
Contact Us 
Site Map 
Privacy Policy 
Support 
 USERNAME
 
 PASSWORD
 
 
  >>> SIGN UP!  
  Lost Password? 
XML

XSL Basics (part 2)
By: icarus, (c) Melonfire
  • Search For More Articles!
  • Disclaimer
  • Author Terms
  • Rating: 4 stars4 stars4 stars4 stars4 stars / 4
    2001-08-31

    Table of Contents:
  • XSL Basics (part 2)
  • Mercury Rising
  • The Number Game
  • A Node By Any Other Name
  • Looping The Loop
  • Sorting Things Out
  • Be Cool
  • Flavour Of The Month
  • Endgame

  • Rate this Article: Poor Best 
      ADD THIS ARTICLE TO:
      Del.ici.ous Digg
      Blink Simpy
      Google Spurl
      Y! MyWeb Furl
    Email Me Similar Content When Posted
    Add Developer Shed Article Feed To Your Site
    Email Article To Friend
    Print Version Of Article
    PDF Version Of Article
     
     
     
    ADVERTISEMENT


    XSL Basics (part 2)
    (Page 1 of 9 )

    In this concluding article, expand your XSLT vocabulary by exploring conditional constructs, loops, variables, and numbering, together with examples and illustrations of how these programming capabilities can substantially simplify your XSLT experience. In the first part of this article, I explained the need and rationale for XSLT, together with some of the basic concepts. I demonstrated how XSLT uses template rules to extract data from an XML data source, build a result tree and present it in a different manner. Finally, I examined two of the basic XSLT constructs,  and  , and illustrated, with examples, how they could be used to print node values and recursively traverse an XML source tree.

    In the concluding part of this article, I will be examining a bunch of other XSLT constructs, all designed to make your XSLT experience that much more enjoyable. Some of these constructs are extremely simple and logical; others offer capabilities typically found only in programming languages. Regardless, they are bound to come in useful as you slowly move your development activities to XML and XSL.

    Not really in the mood? I don't blame you. But look at it this way - at least you'll have something to hit your boss over the head with at the next performance review...

    More XML Articles
    More By icarus, (c) Melonfire


     

       

    XML ARTICLES

    - How to Set Up Podcasting and Vodcasting
    - Creating an RSS Reader Application
    - Building an RSS File
    - An Introduction to XUL Part 6
    - An Introduction to XUL Part 5
    - An Introduction to XUL Part 4
    - An Introduction to XUL Part 3
    - An Introduction to XUL Part 2
    - An Introduction to XUL Part 1
    - XML Matters: Practical XML Data Design and M...
    - Practical XML Data Design and Manipulation f...
    - SimpleXML
    - XForms Basics, Part 3
    - XForms Basics, Part 2
    - XForms Basics

     
    Accelerating Trading Partner Performance
     
    Competing on Analytics
     
    Cost Effective Scaling with Virtualization and Coyote Point Systems
     
    Five Checkpoints to Implementing IP Telephony
     
    Hosted Email Security: Staying Ahead of New Threats
     




    © 2003-2008 by Developer Shed. All rights reserved. DS Cluster 3 hosted by Hostway