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PRACTICES

Writing A User Manual (part 1)
By: Deepa L, (c) Melonfire
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    2002-12-27


    Table of Contents:
  • Writing A User Manual (part 1)
  • Step By Step
  • Asking The Hard Questions
  • Making Friends And Influencing People
  • Being Conventional

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    Writing A User Manual (part 1) - Being Conventional
    ( Page 5 of 5 )

    Conventions in the document lead to patterns that the users can grasp. They then start expecting information in a particular format, thus increasing their level of comfort with the document. Using consistent styles also speeds up assimilation of the information, and helps spot particular information easily on re-reads.
    • Headings: Headings are a powerful tool in making a huge mass of text look manageable. A common model is that as you go deeper in a particular topic, you indicate that by descending prominence of headings. So, all top level headings will be, say, in a large font size and bold typeface, with the next level taking a smaller font size, and so on. You might also want to number the headings to help users understand the grouping of information.
    • Styles: While a short piece of text requires only minimal use of styles (bold for highlighting, underline for warning), a tome as voluminous as a user manual needs you to be much more creative. You could set conventions for indicating screen names, interface text or text that the user needs to input.
    On the other hand, too many conventions negate the purpose - remember, they should assist in quick reading and lookup, and they won't if users have to keep recollecting what a particular style indicates.
    • Indented text and footnotes: This is text that is peripheral to the point that you are making - for example, background information on a concept that you're introducing or a warning related to some functional step that you're explaining. Add these when you don't want to distract the user from the main flow of information.
    • Bullets and numbering: Bullets and numbering can also help to break up complex concepts into simpler, smaller information nuggets. The convention here is to use numbering for sequential information only (for example, steps to perform a task) and bullets for other related information that is best presented in points instead of a paragraph.

      Bullets also allow you to group together points related to a concept and ascribe them levels of importance. Much care and consideration should be given to the grouping of information in this manner - it could easily be as confounding as useful.
    • Terminology: A very, very important rule of creating end-user documentation is to be consistent in your use of words. For example, if you're using the word "function" to indicate the, well, functions of your software, you shouldn't at any point switch to "features", "commands", "menu items" or "actions". To this end, make yourself a glossary of the terms that you're going to use right at the start, and stick to them consistently.
    • Images and illustrations: Sometimes, a picture really is worth a thousand words - and screen grabs, schematics or flow diagrams can substantially increase the efficacy of your document. Plan your usage of images and illustrations in advance, and be consistent in their usage and labeling.
    So that takes care of preparation - all that's left now is to actually begin work. In the next, and concluding, section, I'll be discussing the process of actually developing the structure of the manual, together with a sample table of contents, and also spending some time on document revisions, version management, and delivery. Make sure you come back for that!

    Note: Examples are illustrative only, and are not meant for a production environment. Melonfire provides no warranties or support for the source code described in this article. YMMV!

     
     
    >>> More Practices Articles          >>> More By Deepa L, (c) Melonfire
     

       

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