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MULTIMEDIA

Learning To SMILe
By: icarus, (c) Melonfire
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  • Rating: 3 stars3 stars3 stars3 stars3 stars / 7
    2002-11-21

    Table of Contents:
  • Learning To SMILe
  • Getting The Tools
  • Anatomy 101
  • Laying It Out
  • Spending Time
  • Playing In Sync
  • A Click In Time...
  • Bedtime Reading

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    Learning To SMILe - Bedtime Reading
    (Page 8 of 8 )

    Obviously, this is just the tip of the iceberg – SMIL 2.0 offers an immense amount of new functionality related to the timing and sychronization of media clips. I've just shown you the basics in this tutorial – there are many more attributes in the SMIL 2.0 specification, covering everything from animation to transition effects, and they allow you to perform some pretty advanced media manipulation using very simple XML-based constructs.

    In order to find out more about SMIL's capabilities, I'd strongly suggest you spend some time at the following links:

    The official SMIL 2.0 specification, at http://www.w3.org/TR/smil20/

    The CWI SMIL tutorial, at http://www.cwi.nl/~media/SMIL/Tutorial/

    The WebTechniques SMIL tutorial, at http://www.webtechniques.com/archives/1998/09/bouthillier/

    HTML+TIME, at http://msdn.microsoft.com/workshop/Author/behaviors/htmltime.asp

    SMIL samples, at http://www.realnetworks.com/resources/samples/smil.html

    The RealOne Player, at http://www.realnetworks.com/

    The W3C's SMIL effort, at http://www.w3.org/AudioVideo/

    In case you'd like to read more about SMIL, drop me a line...and, until next time, stay healthy!

    Note: Examples are illustrative only, and are not meant for a production environment. Melonfire provides no warranties or support for the source code described in this article. YMMV!
    DISCLAIMER: The content provided in this article is not warranted or guaranteed by Developer Shed, Inc. The content provided is intended for entertainment and/or educational purposes in order to introduce to the reader key ideas, concepts, and/or product reviews. As such it is incumbent upon the reader to employ real-world tactics for security and implementation of best practices. We are not liable for any negative consequences that may result from implementing any information covered in our articles or tutorials. If this is a hardware review, it is not recommended to open and/or modify your hardware.

     

       

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