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Flash 101 (part 6): The Final Countdown

In the final part of our introductory Flash tutorial, find outhow to add sound to your Flash movie, organize your movie into scenes,share symbols across different movie clips, and import GIFs and JPEGs intoyour animation sequence.

TABLE OF CONTENTS:
  1. Flash 101 (part 6): The Final Countdown
  2. The Wave
  3. Sound Bites
  4. Boom!
  5. Squeezing It All In
  6. Pretty Pictures From Elsewhere
  7. The Scenic Route
By: icarus, (c) Melonfire
Rating: starstarstarstarstar / 38
January 31, 2001

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Well, we're almost at the end of this wild ride I like to call Flash 101. If you've been following along, you're probably heaving a sigh of relief that this tutorial is almost over, and you can now get down to actually working with Flash 5.

Not so fast, though - I still have a few minutes left, and I intend to use them all. In this, the concluding article, I'm going to teach you how to jazz up your animation by adding sound clips, looping them, syncing them and fading them in and out. I'll also show you how to attach sounds to your Flash buttons, and how to import images from other applications into Flash.

Don't go anywhere!

This article copyright Melonfire 2001. All rights reserved.

 
 
>>> More Flash Articles          >>> More By icarus, (c) Melonfire
 

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FLASH ARTICLES

- An Overview of Flash and ActionScript
- Building Web Forms In Flash
- Building Data-Driven Flash Movies
- Flash 101 (part 6): The Final Countdown
- Flash 101 (part 5): Spiralling Out Of Control
- Flash 101 (Part 4): Don't Touch Me!
- Flash 101 (part 3): Bouncing Around

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