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FLASH

Flash 101 (part 5): Spiralling Out Of Control
By: Vikram Vaswani, (c) Melonfire
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    2001-01-25

    Table of Contents:
  • Flash 101 (part 5): Spiralling Out Of Control
  • Recycle Bin
  • Rebirth
  • Dynamic Buttons
  • Mousing Around
  • Remote Control
  • Projecting Your Image

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    Flash 101 (part 5): Spiralling Out Of Control - Dynamic Buttons
    (Page 4 of 7 )

    By allowing authors to separate animation sequences into separate movie clip symbols, Flash makes it possible to add animation and interactivity to buttons as well.

    In your existing Flash movie, create a new button symbol named "spiral-button", and insert an instance of the static graphic symbol "spiral-image" for the Up state (in symbol-editing mode). Next, insert instances of the rotating movie clip symbol "spiral-movie" for the Over and Down states. Finally, for the Hit state, draw a filled box which encloses the entire spiral - this identifies the active area of the button.



    Now, each time the button symbol receives a "hover" or "click" event, it will automatically activate and play the movie clip.

    Go back to the Stage, and insert an instance of your new button symbol "spiral-button". Use Control -> Test Movie to view the movie clip - you'll see something like this:


    Now, isn't that just dandy?

    This article copyright Melonfire 2001. All rights reserved.

    More Flash Articles
    More By Vikram Vaswani, (c) Melonfire


     

       

    FLASH ARTICLES

    - Building Web Forms In Flash
    - Building Data-Driven Flash Movies
    - Flash 101 (part 6): The Final Countdown
    - Flash 101 (part 5): Spiralling Out Of Control
    - Flash 101 (Part 4): Don't Touch Me!
    - Flash 101 (part 3): Bouncing Around




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