Flash
Home
Flash
Page 7 - Flash 101 (part 3): Bouncing Around
Dev Shed Site
Dev Shed Forums
Search Network
Dev Shed Forums
Administration
Apache
BrainDump
DHTML
Flash
Java
JavaScript
Multimedia
MySQL
Oracle
Perl
PHP
Practices
Python
Reviews
Security
Style-Sheets
Web Services
XML
Zend
Zope
Forums Sitemap
IBM® developerWorks
Dedicated Servers
E-Commerce Hosting
Linux Web Hosting
Managed Hosting
Small Business Hosting
Download TestComplete
VPS Hosting
Weekly Newsletter
Developer Updates
Free Website Content
Articles
Forums
All Feeds
Write For Us Get Paid
Request Media Kit
Contact Us
Site Map
Privacy Policy
Support
USERNAME
PASSWORD
>>>
SIGN UP!
Lost Password?
FLASH
RSS
Flash 101 (part 3): Bouncing Around
By:
icarus, (c) Melonfire
Search For More Articles!
Disclaimer
Author Terms
Rating:
/ 12
2000-12-27
Table of Contents:
Flash 101 (part 3): Bouncing Around
For The Cool In You
The Colour Purple
A Tint Of Scarlet
Taking The Scenic Route
Bouncing Balls
Zooming In
Curves In All The Right Places
Taking A Hint...Or Two...Or Three
ADD THIS ARTICLE TO:
Del.ici.ous
Digg
Blink
Simpy
Google
Spurl
Y! MyWeb
Furl
Email Me Similar Content When Posted
Add Developer Shed Article Feed To Your Site
Email Article To Friend
Print Version Of Article
PDF Version Of Article
 
ADVERTISEMENT
Virtual Tradeshows
by Ziff Davis Enterprise - A Unique Opportunity to Connect with IT Experts, Access Information, and Gain Insight on today's Technology
Flash 101 (part 3): Bouncing Around - Zooming In
(Page 7 of 9 )
Another effect that's simple to accomplish with motion tweening is the so-called "zoom" effect.
As you might have already figured, this is not at all difficult in Flash. For your first keyframe, simply create a symbol - image or text block - which is miniscule in size
and then scale it up for your second keyframe.
When you tween the two together, if you do it right, it will appear as though you are "zooming in" to the image.
This article copyright
Melonfire
2000. All rights reserved.
Next: Curves In All The Right Places >>
More Flash Articles
More By icarus, (c) Melonfire
Comments On: Flash 101 (part 3): Bouncing Around
>>>
Be the FIRST to comment on this article!
FLASH ARTICLES
- Building Web Forms In Flash
- Building Data-Driven Flash Movies
- Flash 101 (part 6): The Final Countdown
- Flash 101 (part 5): Spiralling Out Of Control
- Flash 101 (Part 4): Don't Touch Me!
- Flash 101 (part 3): Bouncing Around
Find More Flash Articles
Accelerating Trading Partner Performance
Competing on Analytics
Cost Effective Scaling with Virtualization and Coyote Point Systems
Five Checkpoints to Implementing IP Telephony
Hosted Email Security: Staying Ahead of New Threats