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FLASH

Building Data-Driven Flash Movies
By: The Disenchanted Developer, (c) Melonfire
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  • Rating: 4 stars4 stars4 stars4 stars4 stars / 70
    2002-07-23

    Table of Contents:
  • Building Data-Driven Flash Movies
  • Message In A Bottle
  • No Hands
  • No News Is Good News
  • Alien Invasion
  • What's On The Menu?
  • Splitting Up
  • Linkzone

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    Building Data-Driven Flash Movies - Linkzone
    (Page 8 of 8 )

    And that's about all I have time for. In this article, I introduced you to data-driven Flash applications, demonstrating how you can use a database and a server-side script in combination with the new data retrieval capabilities in Flash 5 to dynamically construct Flash movies. I also showed you a couple of simple examples, including a database-driven Flash news ticker and a dynamically-constructed Flash menu.

    However, building Flash movies from a database is only the tip of the iceberg. Flash comes with a number of tools that allow you to add new types of interactivity to your movies, including creating forms capable of accepting user input and parsing XML data sources. I'll be discussing these capabilities in detail in upcoming articles - but until then, chew on these links, and I'll see you soon!

    Macromedia's Flash resource center, at http://www.macromedia.com/software/flash/productinfo/tutorials/

    Flash 101, at http://www.melonfire.com/community/columns/trog/archives.php?category=Fl ash

    FlashKit, at http://www.flashkit.com/

    Virtual-FX, at http://www.virtual-fx.net/

    Webmonkey's Flash section, at http://hotwired.lycos.com/webmonkey/multimedia/shockwave_flash/

    Note: All examples in this article have been tested on Macromedia Flash 5.0. Examples are illustrative only, and are not meant for a production environment. Melonfire provides no warranties or support for the source code described in this article. YMMV!
    DISCLAIMER: The content provided in this article is not warranted or guaranteed by Developer Shed, Inc. The content provided is intended for entertainment and/or educational purposes in order to introduce to the reader key ideas, concepts, and/or product reviews. As such it is incumbent upon the reader to employ real-world tactics for security and implementation of best practices. We are not liable for any negative consequences that may result from implementing any information covered in our articles or tutorials. If this is a hardware review, it is not recommended to open and/or modify your hardware.

     

       

    FLASH ARTICLES

    - Building Web Forms In Flash
    - Building Data-Driven Flash Movies
    - Flash 101 (part 6): The Final Countdown
    - Flash 101 (part 5): Spiralling Out Of Control
    - Flash 101 (Part 4): Don't Touch Me!
    - Flash 101 (part 3): Bouncing Around




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